On 11/6/19 5:22 AM, Pavel Begunkov wrote: > After a call to io_submit_sqe(), it's already known whether it needs > to queue a link or not. Do it there, as it's simplier and doesn't keep > an extra variable across the loop. > > Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> > --- > fs/io_uring.c | 22 ++++++++++------------ > 1 file changed, 10 insertions(+), 12 deletions(-) > > diff --git a/fs/io_uring.c b/fs/io_uring.c > index ebe2a4edd644..82c2da99cb5c 100644 > --- a/fs/io_uring.c > +++ b/fs/io_uring.c > @@ -2687,7 +2687,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, > struct io_submit_state state, *statep = NULL; > struct io_kiocb *link = NULL; > struct io_kiocb *shadow_req = NULL; > - bool prev_was_link = false; > int i, submitted = 0; > bool mm_fault = false; > > @@ -2710,17 +2709,6 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, > } > } > > - /* > - * If previous wasn't linked and we have a linked command, > - * that's the end of the chain. Submit the previous link. > - */ > - if (!prev_was_link && link) { > - io_queue_link_head(ctx, link, &link->submit, shadow_req); > - link = NULL; > - shadow_req = NULL; > - } > - prev_was_link = (s.sqe->flags & IOSQE_IO_LINK) != 0; > - > if (link && (s.sqe->flags & IOSQE_IO_DRAIN)) { > if (!shadow_req) { > shadow_req = io_get_req(ctx, NULL); > @@ -2741,6 +2729,16 @@ static int io_submit_sqes(struct io_ring_ctx *ctx, unsigned int nr, > trace_io_uring_submit_sqe(ctx, s.sqe->user_data, true, async); > io_submit_sqe(ctx, &s, statep, &link); > submitted++; > + > + /* > + * If previous wasn't linked and we have a linked command, > + * that's the end of the chain. Submit the previous link. > + */ > + if (!(s.sqe->flags & IOSQE_IO_LINK) && link) The behavior changed to 'current seq' instead of previous after dropping prev_was_link? > + io_queue_link_head(ctx, link, &link->submit, shadow_req); > + link = NULL; > + shadow_req = NULL; > + } > } > > if (link) >