Re: From audio synthesis environment to plugin

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rosea grammostola wrote:
> hollunder@xxxxxx wrote:
>   
>> O
>>
>>
>> The issue is VST which is controlled by Steinberg and will always be at
>> least legal trouble.
>>     
> Ok VST is a problem, that's why I started this thread... but not many 
> ontopic replies yet.
>
>
> [OT]You can complain about VST which isn't free, but software 
> development is not always free.
> The Linux Audio community should find a way to pay developers who 
> writing useful GPL code imho.
> Ardour is a good start, but we also need as good as possible instrument 
> plugins and good websites to find them and documentation to use them...[/OT]
>
> But the question in this thread is whether or not the synthesis 
> environment plugins (like csoundladspa) are a solution of having little 
> good instrument plugins on Linux.
>   
Still somewhat OT but in the vein; My recent decisions to take my studio 
to a primary focus of using Linux Audio were only with hesitation 
because of VST availability...in this case, in a 64 bit environment.  My 
single requirement with a VST instrument is to have a 128 instrument GM 
or GM2 softsynth, similar to Roland Virtual Canvas. The only thing that 
comes close to filling this roll is fluidsynth with soundfonts. I am yet 
to find sound fonts that suit me and compare.

Back on topic, the only benefit to me with a plugin that could do this, 
or any other function for that matter, is if it uses less CPU or machine 
resources as a result. The way that audio devices and apps / plugins lay 
out in the jack patching system via Qjackctl or jack rack for example, 
make almost anything routable to anything. Currently, I cant see the 
benefit in this case to having a standalone application as opposed to a 
plugin from a user perspective.

I dont disagree that users who want specific things in Linux audio 
should be willing to encourage a developer by paying / contributing 
something towards it. The Ardour development model seems to be forging 
the path here with making what they develop of their own accord 
available for free...but if you want something special developed ´right 
now´, kick in some funds for the dev to swing his focus to that.

Nothing I ever obtained in life that was worthwhile, came quickly, 
easily, or ´free´!

Thanks,
Russell
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