On Monday 25 August 2003 12:42, Tom Verbeek wrote: > Dear list, > > I have experimented some time now with HTB queues, and have received > a lot of help from this list, especially from Stef. Thank you. > > My currect Shaper looks like this: > http://www.designobjekt.de/test/rc.trafficshaper > > Unfortunately I still experience lags of this type: > > -players from the internet playing on my server feel lags > -I feel lags when I play on a different server on the internet > > How can I find out what are the real reasons for lagging packet > transport? Maybe its CPU performance of my router, maybe its the > bandwidth, maybe its my provider... > > Any ideas on this will be greatly appreciated! Can you check the bandwidth used in the different classes? I have a script on www.docum.org that can do this for you. I ask this because you have different prio's and you have to be sure you never overlimit a class (send more then the rate) or the latency can go up. You also have to check the quantum values. For the 10 kbit class, quantum = 10kbit / 8 (bit -> byte) / 10 (r2q) = 12.5 byte and this < mtu = 1500 byte. So add quantum 1500 if you create that class. You can also try to add a fifo qdisc to the classes and not a sfq qdisc. Especially for the 2:0 qdisc. Stef -- stef.coene@xxxxxxxxx "Using Linux as bandwidth manager" http://www.docum.org/ #lartc @ irc.oftc.net _______________________________________________ LARTC mailing list / LARTC@xxxxxxxxxxxxxxx http://mailman.ds9a.nl/mailman/listinfo/lartc HOWTO: http://lartc.org/