RE: [PATCH 4/4] drm/uapi/fourcc: Document the Intel clear color alignment better

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> -----Original Message-----
> From: Ville Syrjala <ville.syrjala@xxxxxxxxxxxxxxx>
> Sent: Friday, November 29, 2024 1:50 AM
> To: intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> Cc: Ghuge, Sagar <sagar.ghuge@xxxxxxxxx>; Chery, Nanley G <nanley.g.chery@xxxxxxxxx>; Xi Ruoyao <xry111@xxxxxxxxxxx>
> Subject: [PATCH 4/4] drm/uapi/fourcc: Document the Intel clear color alignment better
> 
> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
> 
> Document the fact that the Intel clear color offset and pitch
> must be 64 byte aligned.
> 

Documenting this new flexibility raises some questions. Particularly, how can userspace make use of the 64B alignment given that there are old kernels which require the 4K alignment? 

-Nanley

> Cc: Sagar Ghuge <sagar.ghuge@xxxxxxxxx>
> Cc: Nanley Chery <nanley.g.chery@xxxxxxxxx>
> Cc: Xi Ruoyao <xry111@xxxxxxxxxxx>
> Link: https://gitlab.freedesktop.org/mesa/mesa/-/commit/17f97a69c13832a6c1b0b3aad45b06f07d4b852f
> Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
> ---
>  include/uapi/drm/drm_fourcc.h | 27 ++++++++++++++-------------
>  1 file changed, 14 insertions(+), 13 deletions(-)
> 
> diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> index 70f3b00b0681..8234db1f484a 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -598,7 +598,7 @@ extern "C" {
>   * compression.
>   *
>   * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
> - * and at index 1. The clear color is stored at index 2, and the pitch should
> + * and at index 1. The clear color is stored at index 2, and the offset and pitch must
>   * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
>   * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
>   * by 32 bits. The raw clear color is consumed by the 3d engine and generates
> @@ -652,7 +652,7 @@ extern "C" {
>   * outside of the GEM object in a reserved memory area dedicated for the
>   * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
>   * main surface pitch is required to be a multiple of four Tile 4 widths. The
> - * clear color is stored at plane index 1 and the pitch should be 64 bytes
> + * clear color is stored at plane index 1, and the offset and pitch must be 64 bytes
>   * aligned. The format of the 256 bits of clear color data matches the one used
>   * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
>   * for details.
> @@ -688,17 +688,18 @@ extern "C" {
>   * compression.
>   *
>   * The main surface is tile4 and is at plane index 0 whereas CCS is linear
> - * and at index 1. The clear color is stored at index 2, and the pitch should
> - * be ignored. The clear color structure is 256 bits. The first 128 bits
> - * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
> - * by 32 bits. The raw clear color is consumed by the 3d engine and generates
> - * the converted clear color of size 64 bits. The first 32 bits store the Lower
> - * Converted Clear Color value and the next 32 bits store the Higher Converted
> - * Clear Color value when applicable. The Converted Clear Color values are
> - * consumed by the DE. The last 64 bits are used to store Color Discard Enable
> - * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
> - * corresponds to an area of 4x1 tiles in the main surface. The main surface
> - * pitch is required to be a multiple of 4 tile widths.
> + * and at index 1. The clear color is stored at index 2, and the offset and
> + * pitch must be 64 bytes aligned. The clear color structure is 256 bits.
> + * The first 128 bits represents Raw Clear Color Red, Green, Blue and Alpha
> + * color each represented by 32 bits. The raw clear color is consumed by the
> + * 3d engine and generates the converted clear color of size 64 bits. The
> + * first 32 bits store the Lower Converted Clear Color value and the next 32
> + * bits store the Higher Converted Clear Color value when applicable. The
> + * Converted Clear Color values are consumed by the DE. The last 64 bits are
> + * used to store Color Discard Enable and Depth Clear Value Valid which are
> + * ignored by the DE. A CCS cache line corresponds to an area of 4x1 tiles in
> + * the main surface. The main surface pitch is required to be a multiple of
> + * 4 tile widths.
>   */
>  #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
> 
> --
> 2.45.2





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