On Tue, 14 Feb 2023, Ville Syrjala <ville.syrjala@xxxxxxxxxxxxxxx> wrote: > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > Hiding a function call with side effects inside the > variable declaration block is a bit rude. Make it > stand out more. > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Reviewed-by: Jani Nikula <jani.nikula@xxxxxxxxx> > --- > drivers/gpu/drm/i915/display/intel_backlight.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/i915/display/intel_backlight.c b/drivers/gpu/drm/i915/display/intel_backlight.c > index d1d54870aefd..e196da8c8f71 100644 > --- a/drivers/gpu/drm/i915/display/intel_backlight.c > +++ b/drivers/gpu/drm/i915/display/intel_backlight.c > @@ -1614,8 +1614,9 @@ static void intel_pwm_disable_backlight(const struct drm_connector_state *conn_s > static int intel_pwm_setup_backlight(struct intel_connector *connector, enum pipe pipe) > { > struct intel_panel *panel = &connector->panel; > - int ret = panel->backlight.pwm_funcs->setup(connector, pipe); > + int ret; > > + ret = panel->backlight.pwm_funcs->setup(connector, pipe); > if (ret < 0) > return ret; -- Jani Nikula, Intel Open Source Graphics Center