Hi, adam@xxxxxxxx (2006-05-09 at 1654.44 +0100): > Joao S. O. Bueno Calligaris wrote: > > On Monday 08 May 2006 10:51 pm, GSR - FR wrote: > >> That reminds me another parameter, velocity (or time delta, it is > >> related) and that airbrush had issues with high speed... anybody > >> knows the exact definition and use of gimp_paint_core_paint's > >> guint32 time (I traced to > >> http://developer.gimp.org/api/2.0/app/GimpPaintCore.html but says > >> nothing)? > > > > I tried to fiddle with it once (implementing speed as a way to select > > the frame of animated brushes), and got mostly lost myself. All I > > know is that the ink tool has a different implementation that does > > "time smoothing" or something to interpolate the gtk+ event time. [...] > I don't think that any other brushes at the time were velocity- > sensitive (are they now?), hence the private implementation. Animated brushes can be saved with such config... but it does nothing as it is not implemented publicly, so I guess anybody that tries the setting just gives up and saves with any of the other options from the drop downs. The other use case for using the time is the airbrush. I looked at it time ago and looked again due this thread, first idea was checking the remaining of airbrush timer, but there seems to be none (yet?). It is required as airbrush stamps every X time, but if you move faster, the effect of time is ignored, getting stronger stampings than what really should happen. So no, there is no current use of velocity, but just cos it is not implemented, and thus nobody thinks about possible uses. Sounds a bit recursive. ;] GSR _______________________________________________ Gimp-developer mailing list Gimp-developer@xxxxxxxxxxxxxxxxxxxxxx https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer