Re: Re: Re: Packaging a game, need help with setgid security

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Hans de Goede wrote:

> which is why they are given there own group to limit any
> potential fall out from privilege escalation bugs in their code.

Im misinterpreted this statement then, sorry :) I understood it as each game 
ran in the context of group nethack, or group rogue, but not group games. I 
understand this now. This makes more sense and is currently how my spec is 
written, the game runs in the context of setgid games.

Thanks

-- 
Ryan Rix
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