Re: Notes on games spin

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On Fri, 2007-09-21 at 08:39 +0200, Hans de Goede wrote:
> > Ok. Do you want to followup within the package review at 
> > https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=233946. I got 
> > interested enough to build this package locally and run it. It sort of 
> > connected once and has been continuously crashing everytime after that.
> > 
> > The upstream binary is more recent and more stable but I haven't managed 
> > to connect in that either which might be a network firewall block which 
> > I don't administrate.  Upstream stills call the Linux client "alpha" so 
> > I am not too sure about pushing that in.
> > 
> 
> Hmm I didn't know it was _that_ bad. I'm not a second life user, I just thought 
> having the client in F-8 and the games spin would be cool. In that case I 
> guesswe better wait till F-9.

I discovered some buffer under/overflows in OpenJPEG (Big nasty overrun
in the vectorization patch, actually) which seemed to be the source of
most of the crashyness. SL runs real stable for me now. :) Yes, I've
been busy trying to work things upstream (and busy with life) so I've
been rather distracted from packaging. I need to get a new OpenJPEG
package out, I think I got SVN snapshots working the way the packaging
guidelines want.

Note that upstream considers the Linux build "alpha" as long as it's not
feature complete. Video streaming support via gstreamer was recently
added, which was the last missing feature... until they added voice
support. Which the Linux client is still missing. Sigh. (Voice support
is implemented via a binary blob and uses a patent encumbered codec, so
even if the Linux version of the binary blob turns up, Fedora users are
still SOL until that changes. Trust me, I've chewed out upstream about
this.)

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