On 05/05/2016 02:29 PM, Yaakov Selkowitz wrote: > On 2016-05-05 10:59, Jason L Tibbitts III wrote: >> I would think that it requiring S3TC would be more of a blocker. But >> then again, maybe it's possible for someone to cook up their own game >> content that doesn't use compressed textures, but I don't see that as >> being particularly useful. > > Is S2TC a (legally and performance-wise) viable alternative for Fedora? > > https://github.com/divVerent/s2tc I see no legal reason that Fedora could not include that S2TC implementation. Can't speak to the performance viability of it. ~tom == Red Hat -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx http://lists.fedoraproject.org/admin/lists/devel@xxxxxxxxxxxxxxxxxxxxxxx