On 05/04/2016 04:18 PM, Bruno Wolff III wrote: > What about things like openmw that in theory can be run with free > assests, but for which there really isn't anything beyond a demo for > other than the assests from a proprietary game? The assets should not be a problem unless they're tied directly into openmw as a runtime dependency (see Stephen's earlier example of the PlayStation emulators that require a firmware blob). > There also seems to be an agreement not to build the software on some > platforms in place, that isn't reflected in the license, but might > attract a lawsuit if someone did. This is particularly concerning. I'd like to better understand that situation before giving openmw the all-clear. ~tom == Red Hat -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx http://lists.fedoraproject.org/admin/lists/devel@xxxxxxxxxxxxxxxxxxxxxxx