On Tue, Apr 20, 2010 at 11:40 PM, Matthias Clasen <mclasen@xxxxxxxxxx> wrote: > On Tue, 2010-04-20 at 22:52 +0200, drago01 wrote: >> On Tue, Apr 20, 2010 at 8:30 PM, Jeff Spaleta <jspaleta@xxxxxxxxx> wrote: >> > On Tue, Apr 20, 2010 at 10:02 AM, drago01 <drago01@xxxxxxxxx> wrote: >> >> It is just a game ... >> > >> >> Ever tried to run compiz on software? (hint: desktop effects will tell >> >> you to come back once you are using a 3D driver). >> > >> > Ah...see here's the thing... this application doesn't actually tell >> > you anything...its just fails silently. You only see the error if you >> > run it from a terminal. >> > >> > But since its already in the gnome-games-extra package, (apologizes >> > for mis remembering that), its not as big a deal for me. if we can >> > get it to fail less silently and tell the user they need accelerated >> > hardware to run the game then that would prevent some amount of >> > unneeded head scratching. >> >> We do have opengl-game-utils for exactly this ... it should just use >> it (like we do for any other games). > > Any pointers for what that involves ? I hadn't heard of > opengl-game-utils before... http://fedoraproject.org/wiki/SIGs/Games/Packaging See the "OpenGL Wrapper" section at the bottom. -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel