Re: Gnome Games Clutter/OpenGL issues

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On Tue, Apr 20, 2010 at 8:30 PM, Jeff Spaleta <jspaleta@xxxxxxxxx> wrote:
> On Tue, Apr 20, 2010 at 10:02 AM, drago01 <drago01@xxxxxxxxx> wrote:
>> It is just a game ...
>
>> Ever tried to run compiz on software? (hint: desktop effects will tell
>> you to come back once you are using a 3D driver).
>
> Ah...see here's the thing... this application doesn't actually tell
> you anything...its just fails silently. You only see the error if you
> run it from a terminal.
>
> But since its already in the gnome-games-extra package, (apologizes
> for mis remembering that), its not as big a deal for me.  if we can
> get it to fail less silently and tell the user they need accelerated
> hardware to run the game then that would prevent some amount of
> unneeded head scratching.

We do have opengl-game-utils for exactly this  ... it should just use
it (like we do for any other games).
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