On Tue, 2010-04-20 at 22:52 +0200, drago01 wrote: > On Tue, Apr 20, 2010 at 8:30 PM, Jeff Spaleta <jspaleta@xxxxxxxxx> wrote: > > On Tue, Apr 20, 2010 at 10:02 AM, drago01 <drago01@xxxxxxxxx> wrote: > >> It is just a game ... > > > >> Ever tried to run compiz on software? (hint: desktop effects will tell > >> you to come back once you are using a 3D driver). > > > > Ah...see here's the thing... this application doesn't actually tell > > you anything...its just fails silently. You only see the error if you > > run it from a terminal. > > > > But since its already in the gnome-games-extra package, (apologizes > > for mis remembering that), its not as big a deal for me. if we can > > get it to fail less silently and tell the user they need accelerated > > hardware to run the game then that would prevent some amount of > > unneeded head scratching. > > We do have opengl-game-utils for exactly this ... it should just use > it (like we do for any other games). Any pointers for what that involves ? I hadn't heard of opengl-game-utils before... -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel