On Tue, Apr 20, 2010 at 7:52 PM, Jeff Spaleta <jspaleta@xxxxxxxxx> wrote: > On Tue, Apr 20, 2010 at 9:32 AM, drago01 <drago01@xxxxxxxxx> wrote: >> Clutter is not targeting mesa's software rastersizer ... so clutter >> upstream do not really care if it works without any hardware support >> or not. > > > Which is all fine for an optional component gnome-shell which > explicitly states it targets hardware accelerated graphics only. But > should be be putting clutter based apps into the default packageset > for the desktop in F13 if they don't fallback gracefully for > unaccelerated graphics? It is just a game ... > We haven't stated that accelerated hardware > will be a minimum requirement in F13 have we? No, because it isn't F-13 does work fine without any hardware opengl support, > I know its coming, but > we haven't actually crossed that line yet. If we can't get this > working with software rendering as a fallback... It isn't impossible but it won't be very effizent anyway ... resources should be spent on make 3D work not run away from it. > perhaps we jettison > this game from the default packageset and move it over to > gnome-games-extra. Well again it is just a game so I don't really care but it does not make much sense ... since when was "needs 3D" a reason to exclude anything from the livecd ? Ever tried to run compiz on software? (hint: desktop effects will tell you to come back once you are using a 3D driver). -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel