On Tue, Apr 20, 2010 at 1:52 PM, Jeff Spaleta <jspaleta@xxxxxxxxx> wrote: > On Tue, Apr 20, 2010 at 9:32 AM, drago01 <drago01@xxxxxxxxx> wrote: >> Clutter is not targeting mesa's software rastersizer ... so clutter >> upstream do not really care if it works without any hardware support >> or not. > > > Which is all fine for an optional component gnome-shell which > explicitly states it targets hardware accelerated graphics only. But > should be be putting clutter based apps into the default packageset > for the desktop in F13 if they don't fallback gracefully for > unaccelerated graphics? We haven't stated that accelerated hardware > will be a minimum requirement in F13 have we? I know its coming, but > we haven't actually crossed that line yet. If we can't get this > working with software rendering as a fallback...perhaps we jettison > this game from the default packageset and move it over to > gnome-games-extra. > > -jef > -- > devel mailing list > devel@xxxxxxxxxxxxxxxxxxxxxxx > https://admin.fedoraproject.org/mailman/listinfo/devel > Quadrapassel is in gnome-games-extra. One interesting note I will try to get more details on. is that some are reporting the bug when using nouveau (which I assumed was accelerated). -- Mark Bidewell http://www.linkedin.com/in/markbidewell -- devel mailing list devel@xxxxxxxxxxxxxxxxxxxxxxx https://admin.fedoraproject.org/mailman/listinfo/devel