Priority | medium |
---|---|
Bug ID | 80015 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Transparency glitches in native Civilization 5 (Civ5) port |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | mikelnx@hmamail.com |
Hardware | x86-64 (AMD64) |
Status | NEW |
Version | git |
Component | Drivers/Gallium/radeonsi |
Product | Mesa |
This report has been constructed from details from the reddit thread at http://www.reddit.com/r/linux_gaming/comments/28199a/steams_opengl_version_info_misleading_for_aspyrs/ ----- Broken transparency in Civ5 (see http://i.imgur.com/z4mFZXE.jpg) - around oil resources - around the lighthouse beams - floodlight shining on active unit - smoke rising from pillaged tiles and barbarian camps ----- lspci -v | grep VGA and glxinfo | grep OpenGL output: 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Pitcairn XT [Radeon HD 7870 GHz Edition] OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0-devel (git-0d89448 trusty-oibaf-ppa) OpenGL core profile shading language version string: 3.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 10.3.0-devel (git-0d89448 trusty-oibaf-ppa) OpenGL shading language version string: 1.30
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