Priority | medium |
---|---|
Bug ID | 80004 |
Assignee | dri-devel@lists.freedesktop.org |
Summary | Serious Sam 3 BFE - incorrect weapon rendering |
Severity | normal |
Classification | Unclassified |
OS | Linux (All) |
Reporter | vitalif@yourcmc.ru |
Hardware | x86 (IA32) |
Status | NEW |
Version | 10.1 |
Component | Drivers/Gallium/r600 |
Product | Mesa |
Created attachment 101017 [details]
Incorrect weapon rendering
Hi!
I try to play Serious Sam 3 BFE using Mesa and r600g driver, and I get
incorrect rendering of the weapon - it's rendered "diagonal" (see the
screenshot).
Linux kernel is Debian's 3.14.4-1.1, but most of the system is i386. Mesa is
10.1.2 from Debian repos.
Card is ATI Mobility Radeon HD 4670.
OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
Is it a known issue?
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