[Bug 80004] New: Serious Sam 3 BFE - incorrect weapon rendering

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Priority medium
Bug ID 80004
Assignee dri-devel@lists.freedesktop.org
Summary Serious Sam 3 BFE - incorrect weapon rendering
Severity normal
Classification Unclassified
OS Linux (All)
Reporter vitalif@yourcmc.ru
Hardware x86 (IA32)
Status NEW
Version 10.1
Component Drivers/Gallium/r600
Product Mesa

Created attachment 101017 [details]
Incorrect weapon rendering

Hi!

I try to play Serious Sam 3 BFE using Mesa and r600g driver, and I get
incorrect rendering of the weapon - it's rendered "diagonal" (see the
screenshot).

Linux kernel is Debian's 3.14.4-1.1, but most of the system is i386. Mesa is
10.1.2 from Debian repos.

Card is ATI Mobility Radeon HD 4670.

OpenGL renderer string: Gallium 0.4 on AMD RV730
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

Is it a known issue?


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