On Fri, 2025-02-07 at 14:50 +0000, Tvrtko Ursulin wrote: > Idea is to add helpers for peeking and popping jobs from entities > with > the goal of decoupling the hidden assumption in the code that > queue_node > is the first element in struct drm_sched_job. > > That assumption usually comes in the form of: > > while ((job = to_drm_sched_job(spsc_queue_pop(&entity- > >job_queue)))) > > Which breaks if the queue_node is re-positioned due to_drm_sched_job > being implemented with a container_of. > > This also allows us to remove duplicate definitions of > to_drm_sched_job. > > Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxx> > Cc: Christian König <christian.koenig@xxxxxxx> > Cc: Danilo Krummrich <dakr@xxxxxxxxxx> > Cc: Matthew Brost <matthew.brost@xxxxxxxxx> > Cc: Philipp Stanner <phasta@xxxxxxxxxx> > --- > drivers/gpu/drm/scheduler/sched_entity.c | 11 +++--- > drivers/gpu/drm/scheduler/sched_internal.h | 46 > ++++++++++++++++++++++ > drivers/gpu/drm/scheduler/sched_main.c | 7 ++-- > 3 files changed, 54 insertions(+), 10 deletions(-) > create mode 100644 drivers/gpu/drm/scheduler/sched_internal.h > > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c > b/drivers/gpu/drm/scheduler/sched_entity.c > index 69bcf0e99d57..a171f05ad761 100644 > --- a/drivers/gpu/drm/scheduler/sched_entity.c > +++ b/drivers/gpu/drm/scheduler/sched_entity.c > @@ -28,11 +28,10 @@ > #include <drm/drm_print.h> > #include <drm/gpu_scheduler.h> > > +#include "sched_internal.h" > + > #include "gpu_scheduler_trace.h" > > -#define to_drm_sched_job(sched_job) \ > - container_of((sched_job), struct drm_sched_job, > queue_node) > - > /** > * drm_sched_entity_init - Init a context entity used by scheduler > when > * submit to HW ring. > @@ -255,7 +254,7 @@ static void drm_sched_entity_kill(struct > drm_sched_entity *entity) > /* The entity is guaranteed to not be used by the scheduler > */ > prev = rcu_dereference_check(entity->last_scheduled, true); > dma_fence_get(prev); > - while ((job = to_drm_sched_job(spsc_queue_pop(&entity- > >job_queue)))) { > + while ((job = drm_sched_entity_queue_pop(entity))) { > struct drm_sched_fence *s_fence = job->s_fence; > > dma_fence_get(&s_fence->finished); > @@ -477,7 +476,7 @@ struct drm_sched_job > *drm_sched_entity_pop_job(struct drm_sched_entity *entity) > { > struct drm_sched_job *sched_job; > > - sched_job = to_drm_sched_job(spsc_queue_peek(&entity- > >job_queue)); > + sched_job = drm_sched_entity_queue_peek(entity); > if (!sched_job) > return NULL; > > @@ -513,7 +512,7 @@ struct drm_sched_job > *drm_sched_entity_pop_job(struct drm_sched_entity *entity) > if (drm_sched_policy == DRM_SCHED_POLICY_FIFO) { > struct drm_sched_job *next; > > - next = to_drm_sched_job(spsc_queue_peek(&entity- > >job_queue)); > + next = drm_sched_entity_queue_peek(entity); > if (next) { > struct drm_sched_rq *rq; > > diff --git a/drivers/gpu/drm/scheduler/sched_internal.h > b/drivers/gpu/drm/scheduler/sched_internal.h > new file mode 100644 > index 000000000000..25ac62ac2bf3 > --- /dev/null > +++ b/drivers/gpu/drm/scheduler/sched_internal.h > @@ -0,0 +1,46 @@ > +#ifndef _DRM_GPU_SCHEDULER_INTERNAL_H_ > +#define _DRM_GPU_SCHEDULER_INTERNAL_H_ > + > +/** > + * drm_sched_entity_queue_pop - Low level helper for popping queued > jobs > + * > + * @entity: scheduler entity > + * > + * Low level helper for popping queued jobs. > + * > + * Returns the job dequeued or NULL. > + */ > +static inline struct drm_sched_job * > +drm_sched_entity_queue_pop(struct drm_sched_entity *entity) > +{ > + struct spsc_node *node; > + > + node = spsc_queue_pop(&entity->job_queue); > + if (!node) > + return NULL; > + > + return container_of(node, struct drm_sched_job, queue_node); > +} > + > +/** > + * drm_sched_entity_queue_peek - Low level helper for peeking at the > job queue > + * > + * @entity: scheduler entity > + * > + * Low level helper for peeking at the job queue > + * > + * Returns the job at the head of the queue or NULL. I would like to (slowly) work towards a unified style regarding the docstrings. They're currently relatively inconsistent in drm/sched. I think we should do it that way: "" @entity: scheduler entity Returns: the job at the head of the queue or NULL. Low level helper for peeking at the the job queue. "" P. > + */ > +static inline struct drm_sched_job * > +drm_sched_entity_queue_peek(struct drm_sched_entity *entity) > +{ > + struct spsc_node *node; > + > + node = spsc_queue_peek(&entity->job_queue); > + if (!node) > + return NULL; > + > + return container_of(node, struct drm_sched_job, queue_node); > +} > + > +#endif > diff --git a/drivers/gpu/drm/scheduler/sched_main.c > b/drivers/gpu/drm/scheduler/sched_main.c > index a48be16ab84f..9f614a775c49 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -78,6 +78,8 @@ > #include <drm/gpu_scheduler.h> > #include <drm/spsc_queue.h> > > +#include "sched_internal.h" > + > #define CREATE_TRACE_POINTS > #include "gpu_scheduler_trace.h" > > @@ -87,9 +89,6 @@ static struct lockdep_map drm_sched_lockdep_map = { > }; > #endif > > -#define to_drm_sched_job(sched_job) \ > - container_of((sched_job), struct drm_sched_job, > queue_node) > - > int drm_sched_policy = DRM_SCHED_POLICY_FIFO; > > /** > @@ -123,7 +122,7 @@ static bool drm_sched_can_queue(struct > drm_gpu_scheduler *sched, > { > struct drm_sched_job *s_job; > > - s_job = to_drm_sched_job(spsc_queue_peek(&entity- > >job_queue)); > + s_job = drm_sched_entity_queue_peek(entity); > if (!s_job) > return false; >