Reviewed-by: Dave Airlie <airlied@xxxxxxxxxx> On Mon, 21 Aug 2023 at 08:29, Danilo Krummrich <dakr@xxxxxxxxxx> wrote: > > Transfer the region pointer of a uvma to the new uvma(s) on re-map to > prevent potential shader faults when the re-mapped uvma(s) are unmapped. > > Signed-off-by: Danilo Krummrich <dakr@xxxxxxxxxx> > --- > drivers/gpu/drm/nouveau/nouveau_uvmm.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/drivers/gpu/drm/nouveau/nouveau_uvmm.c b/drivers/gpu/drm/nouveau/nouveau_uvmm.c > index 3a1e8538f205..aae780e4a4aa 100644 > --- a/drivers/gpu/drm/nouveau/nouveau_uvmm.c > +++ b/drivers/gpu/drm/nouveau/nouveau_uvmm.c > @@ -639,6 +639,7 @@ nouveau_uvmm_sm_prepare(struct nouveau_uvmm *uvmm, > struct drm_gpuva *va = r->unmap->va; > struct uvmm_map_args remap_args = { > .kind = uvma_from_va(va)->kind, > + .region = uvma_from_va(va)->region, > }; > u64 ustart = va->va.addr; > u64 urange = va->va.range; > > base-commit: 25205087df1ffe06ccea9302944ed1f77dc68c6f > -- > 2.41.0 >