On 19/05/2021 00:58, Matthew Brost wrote:
Add entry fpr i915 new parallel submission uAPI plan.
v2:
(Daniel Vetter):
- Expand logical order explaination
- Add dummy header
- Only allow N BBs in execbuf IOCTL
- Configure parallel submission per slot not per gem context
Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
Cc: Tony Ye <tony.ye@xxxxxxxxx>
CC: Carl Zhang <carl.zhang@xxxxxxxxx>
Cc: Daniel Vetter <daniel.vetter@xxxxxxxxx>
Cc: Jason Ekstrand <jason@xxxxxxxxxxxxxx>
Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx>
---
Documentation/gpu/rfc/i915_parallel_execbuf.h | 144 ++++++++++++++++++
Documentation/gpu/rfc/i915_scheduler.rst | 53 ++++++-
2 files changed, 196 insertions(+), 1 deletion(-)
create mode 100644 Documentation/gpu/rfc/i915_parallel_execbuf.h
diff --git a/Documentation/gpu/rfc/i915_parallel_execbuf.h b/Documentation/gpu/rfc/i915_parallel_execbuf.h
new file mode 100644
index 000000000000..8c64b983ccad
--- /dev/null
+++ b/Documentation/gpu/rfc/i915_parallel_execbuf.h
@@ -0,0 +1,144 @@
+#define I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT 2 /* see i915_context_engines_parallel_submit */
+
+/*
+ * i915_context_engines_parallel_submit:
+ *
+ * Setup a slot to allow multiple BBs to be submitted in a single execbuf IOCTL.
+ * Those BBs will then be scheduled to run on the GPU in parallel. Multiple
+ * hardware contexts are created internally in the i915 run these BBs. Once a
+ * slot is configured for N BBs only N BBs can be submitted in each execbuf
+ * IOCTL and this is implict behavior (e.g. the user doesn't tell the execbuf
+ * IOCTL there are N BBs, the execbuf IOCTL know how many BBs there are based on
+ * the slots configuration).
1)
Expand the term slot here with "slot in the context engine map" least
once for clarity.
2)
About where execbuf will implicitly be finding batches - suggest to also
cover first/last flag here. I know you have it in the readme but I think
it is good if uapi header is as self-contained as possible.
+ *
+ * Their are two currently defined ways to control the placement of the
+ * hardware contexts on physical engines: default behavior (no flags) and
+ * I915_PARALLEL_IMPLICT_BONDS (a flag). More flags may be added the in the
+ * future as new hardware / use cases arise. Details of how to use this
+ * interface below above the flags.
+ *
+ * Returns -EINVAL if hardware context placement configuration invalid or if the
+ * placement configuration isn't supported on the platform / submission
+ * interface.
+ * Returns -ENODEV if extension isn't supported on the platform / submission
+ * inteface.
+ */
+struct i915_context_engines_parallel_submit {
+ struct i915_user_extension base;
+
+ __u16 engine_index; /* slot for parallel engine */
+ __u16 width; /* number of contexts per parallel engine */
+ __u16 num_siblings; /* number of siblings per context */
+ __u16 mbz16;
+/*
+ * Default placement behvavior (currently unsupported):
+ *
+ * Rather than restricting parallel submission to a single class with a
+ * logically contiguous placement (I915_PARALLEL_IMPLICT_BONDS), add a mode that
What do you mean with logically contiguous here? It sounds ambiguous
versus logical vs "normal" engine instance numbers.
+ * enables parallel submission across multiple engine classes. In this case each
+ * context's logical engine mask indicates where that context can placed. It is
+ * implied in this mode that all contexts have mutual exclusive placement (e.g.
+ * if one context is running CS0 no other contexts can run on CS0).
I think talk about logical context and its mask is too implementation
detail at the uapi level. Instead I would suggest more userspace
programmer centric description.
+ *
+ * Example 1 pseudo code:
+ * CSX[Y] = engine class X, logical instance Y
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=2,
+ * engines=CS0[0],CS0[1],CS1[0],CS1[1])
+ *
+ * Results in the following valid placements:
+ * CS0[0], CS1[0]
+ * CS0[0], CS1[1]
+ * CS0[1], CS1[0]
+ * CS0[1], CS1[1]
+ *
+ * This can also be though of as 2 virtual engines:
+ * VE[0] = CS0[0], CS0[1]
+ * VE[1] = CS1[0], CS1[1]
Ah okay so essentially similar to what I was proposing a year ago. But
then it is no longer "set_parallel" really. It is one slot in the engine
map, right, with the idea to super class intel_context in the
implementation?
So really a wide virtual engine, as opposed to single one. In which case
I think it makes sense to stay close to the existing naming of the
load_balance extension for consistency. Load_balance_wide?
Load_balance_parallel? Multi?
I also have to say the notation "CS0[0]" - I who know this problem space
am finding it hard to penetrate what that actually means. (Also
uppercase IMO makes it hard to read, but maybe it is just me.)
Looking a bit lower below, extension seems to be taking a 2d array of
class:instance pairs, right? If so then reading these docs in order, or
even just looking further down, I don't think that is explicitly called
out clearly enough.
So I think a paragraph or two explaining clearly how the 2d array of
engines corresponds to the allowed engines for full virtual engine
width. Or maybe just a 2d diagram?
2-wide virtual engine:
.engines = [
/* channel 0 allowed engines: */ [cs0, cs1],
/* channel 1 allowed engines: */ [cs0, cs1]
]
Not sure if that's better.
Also to be noted, this only allows uniform number of allowed engines per
channel. I am not saying we need the non-uniform setup today but with
bonds there isn't this limitation.
+ *
+ * Example 2 pseudo code:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=3,
+ * engines=CS[0],CS[1],CS[2],CS[0],CS[1],CS[2])
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ * CS[0], CS[2]
+ * CS[1], CS[0]
+ * CS[1], CS[2]
+ * CS[2], CS[0]
+ * CS[2], CS[1]
And now here you use different notation than above (CS0[0] vs CS[0])
which is confusing.
+ *
+ *
+ * This can also be though of as 2 virtual engines:
+ * VE[0] = CS[0], CS[1], CS[2]
+ * VE[1] = CS[0], CS[1], CS[2]
+
+ * This enables a use case where all engines are created equally, we don't care
+ * where they are scheduled, we just want a certain number of resources, for
+ * those resources to be scheduled in parallel, and possibly across multiple
+ * engine classes.
+ */
+
+/*
+ * I915_PARALLEL_IMPLICT_BONDS - Create implict bonds between each context.
+ * Each context must have the same number sibling and bonds are implictly create
+ * of the siblings.
+ *
+ * All of the below examples are in logical space.
+ *
+ * Example 1 pseudo code:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=1,
+ * engines=CS[0],CS[1], flags=I915_PARALLEL_IMPLICT_BONDS)
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ *
+ * Example 2 pseudo code:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=2,
+ * engines=CS[0],CS[2],CS[1],CS[3], flags=I915_PARALLEL_IMPLICT_BONDS)
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ * CS[2], CS[3]
+ *
+ * This can also be though of as 2 virtual engines:
+ * VE[0] = CS[0], CS[2]
+ * VE[1] = CS[1], CS[3]
+ *
+ * This enables a use case where all engines are not equal and certain placement
+ * rules are required (i.e. split-frame requires all contexts to be placed in a
+ * logically contiguous order on the VCS engines on gen11+ platforms). This use
+ * case (logically contiguous placement, within a single engine class) is
+ * supported when using GuC submission. Execlist mode could support all possible
+ * bonding configurations but currently doesn't support this extension.
+ */
+#define I915_PARALLEL_IMPLICT_BONDS (1<<0)
+/*
+ * Do not allow BBs to be preempted mid BB rather insert coordinated preemption
+ * points on all hardware contexts between each set of BBs. An example use case
+ * of this feature is split-frame on gen11+ hardware. When using this feature a
+ * BB must be submitted on each hardware context in the parallel gem context.
+ * The execbuf2 IOCTL enforces the user adheres to policy.
+ */
Is the part about execbuf2 enforcing num_batches == context_width still
valid, I mean is the latest proposal supporting num_batches <
context_width? Does media needs this option?
I would also have this flag as a separate patch because it strictly
isn't about parallel submission per-se but a specific hw limitation on
top of it.
Regards,
Tvrtko
+#define I915_PARALLEL_NO_PREEMPT_MID_BATCH (1<<1)
+#define __I915_PARALLEL_UNKNOWN_FLAGS (-(I915_PARALLEL_NO_PREEMPT_MID_BATCH << 1))
+ __u64 flags; /* all undefined flags must be zero */
+ __u64 mbz64[3]; /* reserved for future use; must be zero */
+
+ /*
+ * width (i) * num_siblings (j) in length
+ * index = j + i * num_siblings
+ */
+ struct i915_engine_class_instance engines[0];
+} __attribute__ ((packed));
+
diff --git a/Documentation/gpu/rfc/i915_scheduler.rst b/Documentation/gpu/rfc/i915_scheduler.rst
index 7faa46cde088..64c539486ee4 100644
--- a/Documentation/gpu/rfc/i915_scheduler.rst
+++ b/Documentation/gpu/rfc/i915_scheduler.rst
@@ -82,4 +82,55 @@ https://spec.oneapi.com/level-zero/latest/core/api.html#ze-command-queue-priorit
New parallel submission uAPI
============================
-Details to come in a following patch.
+The existing bonding uAPI is completely broken with GuC submission because
+whether a submission is a single context submit or parallel submit isn't known
+until execbuf time activated via the I915_SUBMIT_FENCE. To submit multiple
+contexts in parallel with the GuC the context must be explictly registered with
+N contexts and all N contexts must be submitted in a single command to the GuC.
+These interfaces doesn't support dynamically changing between N contexts as the
+bonding uAPI does. Hence the need for a new parallel submission interface. Also
+the legacy bonding uAPI is quite confusing and not intuitive at all.
+
+The new parallel submission uAPI consists of 3 parts:
+
+* Export engines logical mapping
+* A 'set_parallel' extension to configure contexts for parallel
+ submission
+* Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
+
+Export engines logical mapping
+------------------------------
+Certain use cases require BBs to be placed on engine instances in logical order
+(e.g. split-frame on gen11+). The logical mapping of engine instances can change
+based on fusing. Rather than making UMDs be aware of fusing, simply expose the
+logical mapping with the existing query engine info IOCTL. Also the GuC
+submission interface currently only supports submitting multiple contexts to
+engines in logical order which is a new requirement compared to execlists.
+Lastly, all current platforms have at most 2 instances and the logical order is
+the same a uABI order. This will change on platforms with more than 2 instances.
+
+A single bit will be added to drm_i915_engine_info.flags indicating that the
+logical instance has been returned and a new field,
+drm_i915_engine_info.logical_instance, returns the logical instance.
+
+A 'set_parallel' extension to configure contexts for parallel submission
+------------------------------------------------------------------------
+The 'set_parallel' extension configures a slot for parallel submission of N BBs.
+It is setup step that should be called before using any of the contexts. See
+I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE or I915_CONTEXT_ENGINES_EXT_BOND for
+similar existing examples. Once a slot is configured for parallel submission the
+execbuf2 IOCTL can be called submiting N BBs in a single IOCTL. Initially only
+support GuC submission. Execlist support can be added later if needed.
+
+Add I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT and
+i915_context_engines_parallel_submit to the uAPI to implement this extension.
+
+Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
+-------------------------------------------------------------------
+Contexts that have been configured with the 'set_parallel' extension are allowed
+to submit N BBs in a single execbuf2 IOCTL. The BBs are either the last N
+objects in the drm_i915_gem_exec_object2 list or the first N if
+I915_EXEC_BATCH_FIRST is set. The number of BBs is implict based on the slot
+submitted and how it has been configured by 'set_parallel' or other extensions.
+No uAPI changes in the execbuf IOCTL but worth mentioning the new behavior of
+the IOCTL.