On Fri, May 21, 2021 at 01:00:54PM +0100, Tvrtko Ursulin wrote: > > On 19/05/2021 00:58, Matthew Brost wrote: > > Add entry fpr i915 new parallel submission uAPI plan. > > > > v2: > > (Daniel Vetter): > > - Expand logical order explaination > > - Add dummy header > > - Only allow N BBs in execbuf IOCTL > > - Configure parallel submission per slot not per gem context > > > > Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > > Cc: Tony Ye <tony.ye@xxxxxxxxx> > > CC: Carl Zhang <carl.zhang@xxxxxxxxx> > > Cc: Daniel Vetter <daniel.vetter@xxxxxxxxx> > > Cc: Jason Ekstrand <jason@xxxxxxxxxxxxxx> > > Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> > > --- > > Documentation/gpu/rfc/i915_parallel_execbuf.h | 144 ++++++++++++++++++ > > Documentation/gpu/rfc/i915_scheduler.rst | 53 ++++++- > > 2 files changed, 196 insertions(+), 1 deletion(-) > > create mode 100644 Documentation/gpu/rfc/i915_parallel_execbuf.h > > > > diff --git a/Documentation/gpu/rfc/i915_parallel_execbuf.h b/Documentation/gpu/rfc/i915_parallel_execbuf.h > > new file mode 100644 > > index 000000000000..8c64b983ccad > > --- /dev/null > > +++ b/Documentation/gpu/rfc/i915_parallel_execbuf.h > > @@ -0,0 +1,144 @@ > > +#define I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT 2 /* see i915_context_engines_parallel_submit */ > > + > > +/* > > + * i915_context_engines_parallel_submit: > > + * > > + * Setup a slot to allow multiple BBs to be submitted in a single execbuf IOCTL. > > + * Those BBs will then be scheduled to run on the GPU in parallel. Multiple > > + * hardware contexts are created internally in the i915 run these BBs. Once a > > + * slot is configured for N BBs only N BBs can be submitted in each execbuf > > + * IOCTL and this is implict behavior (e.g. the user doesn't tell the execbuf > > + * IOCTL there are N BBs, the execbuf IOCTL know how many BBs there are based on > > + * the slots configuration). > > 1) > Expand the term slot here with "slot in the context engine map" least once > for clarity. > Sure. > 2) > About where execbuf will implicitly be finding batches - suggest to also > cover first/last flag here. I know you have it in the readme but I think it > is good if uapi header is as self-contained as possible. > Yep, good idea. > > + * > > + * Their are two currently defined ways to control the placement of the > > + * hardware contexts on physical engines: default behavior (no flags) and > > + * I915_PARALLEL_IMPLICT_BONDS (a flag). More flags may be added the in the > > + * future as new hardware / use cases arise. Details of how to use this > > + * interface below above the flags. > > + * > > + * Returns -EINVAL if hardware context placement configuration invalid or if the > > + * placement configuration isn't supported on the platform / submission > > + * interface. > > + * Returns -ENODEV if extension isn't supported on the platform / submission > > + * inteface. > > + */ > > +struct i915_context_engines_parallel_submit { > > + struct i915_user_extension base; > > + > > + __u16 engine_index; /* slot for parallel engine */ > > + __u16 width; /* number of contexts per parallel engine */ > > + __u16 num_siblings; /* number of siblings per context */ > > + __u16 mbz16; > > +/* > > + * Default placement behvavior (currently unsupported): > > + * > > + * Rather than restricting parallel submission to a single class with a > > + * logically contiguous placement (I915_PARALLEL_IMPLICT_BONDS), add a mode that > > What do you mean with logically contiguous here? It sounds ambiguous versus > logical vs "normal" engine instance numbers. > This is a little backwards. I think when I wrote this originally the implicit placement comments were first. I can reword this. > > + * enables parallel submission across multiple engine classes. In this case each > > + * context's logical engine mask indicates where that context can placed. It is > > + * implied in this mode that all contexts have mutual exclusive placement (e.g. > > + * if one context is running CS0 no other contexts can run on CS0). > > I think talk about logical context and its mask is too implementation detail > at the uapi level. Instead I would suggest more userspace programmer centric > description. Ok, can you give me suggestion? Writing DOC isn't really my strength. > > > + * > > + * Example 1 pseudo code: > > + * CSX[Y] = engine class X, logical instance Y > > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE > > + * set_engines(INVALID) > > + * set_parallel(engine_index=0, width=2, num_siblings=2, > > + * engines=CS0[0],CS0[1],CS1[0],CS1[1]) > > + * > > + * Results in the following valid placements: > > + * CS0[0], CS1[0] > > + * CS0[0], CS1[1] > > + * CS0[1], CS1[0] > > + * CS0[1], CS1[1] > > + * > > + * This can also be though of as 2 virtual engines: > > + * VE[0] = CS0[0], CS0[1] > > + * VE[1] = CS1[0], CS1[1] > > Ah okay so essentially similar to what I was proposing a year ago. But then > it is no longer "set_parallel" really. It is one slot in the engine map, > right, with the idea to super class intel_context in the implementation? > Yes, it is bascially a super class intel_context. In the implementation is parent-child with the parent having a linked list of child intel_contexts. > So really a wide virtual engine, as opposed to single one. In which case I > think it makes sense to stay close to the existing naming of the > load_balance extension for consistency. Load_balance_wide? > Load_balance_parallel? Multi? I like the way is named but I also don't want to argue about this as I don't really care. If someone else says this should be renamed, let's do it. > > I also have to say the notation "CS0[0]" - I who know this problem space am > finding it hard to penetrate what that actually means. (Also uppercase IMO > makes it hard to read, but maybe it is just me.) > Yea, now I think about it CS0[0] is bad because of using numbers twice. How about CSX[0] & CSY[1]? I used upper case because in the i915 all engine classes defines are upper case but agree it might be easier to read it lower case. > Looking a bit lower below, extension seems to be taking a 2d array of > class:instance pairs, right? If so then reading these docs in order, or even > just looking further down, I don't think that is explicitly called out > clearly enough. > > So I think a paragraph or two explaining clearly how the 2d array of engines > corresponds to the allowed engines for full virtual engine width. Or maybe > just a 2d diagram? > > 2-wide virtual engine: > .engines = [ > /* channel 0 allowed engines: */ [cs0, cs1], > /* channel 1 allowed engines: */ [cs0, cs1] > ] > > Not sure if that's better. > Yes, it is a 2-d array. Agree the explaination could be better. > Also to be noted, this only allows uniform number of allowed engines per > channel. I am not saying we need the non-uniform setup today but with bonds > there isn't this limitation. > Not exactly. You could do something like this. witdth = 2 siblings = 2 engines = CSX[0], CSX[1], CSY[0], INVALID This would allow a placement of: CSX[0], CSY[0] CSX[1], CSY[0] In this case the siblings is just a max value of each entry. Matt > > + * > > + * Example 2 pseudo code: > > + * CS[X] = generic engine of same class, logical instance X > > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE > > + * set_engines(INVALID) > > + * set_parallel(engine_index=0, width=2, num_siblings=3, > > + * engines=CS[0],CS[1],CS[2],CS[0],CS[1],CS[2]) > > + * > > + * Results in the following valid placements: > > + * CS[0], CS[1] > > + * CS[0], CS[2] > > + * CS[1], CS[0] > > + * CS[1], CS[2] > > + * CS[2], CS[0] > > + * CS[2], CS[1] > > And now here you use different notation than above (CS0[0] vs CS[0]) which > is confusing. > Yea, a little bit. I do explain the notation in both examples though but will make this uniform. Now that I think about it CS0[0] is bad too because of using numbers twice. How about CSX[0] & CSY[1]? > > + * > > + * > > + * This can also be though of as 2 virtual engines: > > + * VE[0] = CS[0], CS[1], CS[2] > > + * VE[1] = CS[0], CS[1], CS[2] > > + > > + * This enables a use case where all engines are created equally, we don't care > > + * where they are scheduled, we just want a certain number of resources, for > > + * those resources to be scheduled in parallel, and possibly across multiple > > + * engine classes. > > + */ > > + > > +/* > > + * I915_PARALLEL_IMPLICT_BONDS - Create implict bonds between each context. > > + * Each context must have the same number sibling and bonds are implictly create > > + * of the siblings. > > + * > > + * All of the below examples are in logical space. > > + * > > + * Example 1 pseudo code: > > + * CS[X] = generic engine of same class, logical instance X > > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE > > + * set_engines(INVALID) > > + * set_parallel(engine_index=0, width=2, num_siblings=1, > > + * engines=CS[0],CS[1], flags=I915_PARALLEL_IMPLICT_BONDS) > > + * > > + * Results in the following valid placements: > > + * CS[0], CS[1] > > + * > > + * Example 2 pseudo code: > > + * CS[X] = generic engine of same class, logical instance X > > + * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE > > + * set_engines(INVALID) > > + * set_parallel(engine_index=0, width=2, num_siblings=2, > > + * engines=CS[0],CS[2],CS[1],CS[3], flags=I915_PARALLEL_IMPLICT_BONDS) > > + * > > + * Results in the following valid placements: > > + * CS[0], CS[1] > > + * CS[2], CS[3] > > + * > > + * This can also be though of as 2 virtual engines: > > + * VE[0] = CS[0], CS[2] > > + * VE[1] = CS[1], CS[3] > > + * > > + * This enables a use case where all engines are not equal and certain placement > > + * rules are required (i.e. split-frame requires all contexts to be placed in a > > + * logically contiguous order on the VCS engines on gen11+ platforms). This use > > + * case (logically contiguous placement, within a single engine class) is > > + * supported when using GuC submission. Execlist mode could support all possible > > + * bonding configurations but currently doesn't support this extension. > > + */ > > +#define I915_PARALLEL_IMPLICT_BONDS (1<<0) > > +/* > > + * Do not allow BBs to be preempted mid BB rather insert coordinated preemption > > + * points on all hardware contexts between each set of BBs. An example use case > > + * of this feature is split-frame on gen11+ hardware. When using this feature a > > + * BB must be submitted on each hardware context in the parallel gem context. > > + * The execbuf2 IOCTL enforces the user adheres to policy. > > + */ > Is the part about execbuf2 enforcing num_batches == context_width still > valid, I mean is the latest proposal supporting num_batches < context_width? > Does media needs this option? > With the new uAPI num_batches == context_width regardless of this flag. This is a stale comment that needs to be removed. > I would also have this flag as a separate patch because it strictly isn't > about parallel submission per-se but a specific hw limitation on top of it. > Yep, I do in the actual code but this in just the RFC header. Can break it out in the RFC header but IMO it is better to have in a single patch to review. Matt > Regards, > > Tvrtko > > > +#define I915_PARALLEL_NO_PREEMPT_MID_BATCH (1<<1) > > +#define __I915_PARALLEL_UNKNOWN_FLAGS (-(I915_PARALLEL_NO_PREEMPT_MID_BATCH << 1)) > > + __u64 flags; /* all undefined flags must be zero */ > > + __u64 mbz64[3]; /* reserved for future use; must be zero */ > > + > > + /* > > + * width (i) * num_siblings (j) in length > > + * index = j + i * num_siblings > > + */ > > + struct i915_engine_class_instance engines[0]; > > +} __attribute__ ((packed)); > > + > > diff --git a/Documentation/gpu/rfc/i915_scheduler.rst b/Documentation/gpu/rfc/i915_scheduler.rst > > index 7faa46cde088..64c539486ee4 100644 > > --- a/Documentation/gpu/rfc/i915_scheduler.rst > > +++ b/Documentation/gpu/rfc/i915_scheduler.rst > > @@ -82,4 +82,55 @@ https://spec.oneapi.com/level-zero/latest/core/api.html#ze-command-queue-priorit > > New parallel submission uAPI > > ============================ > > -Details to come in a following patch. > > +The existing bonding uAPI is completely broken with GuC submission because > > +whether a submission is a single context submit or parallel submit isn't known > > +until execbuf time activated via the I915_SUBMIT_FENCE. To submit multiple > > +contexts in parallel with the GuC the context must be explictly registered with > > +N contexts and all N contexts must be submitted in a single command to the GuC. > > +These interfaces doesn't support dynamically changing between N contexts as the > > +bonding uAPI does. Hence the need for a new parallel submission interface. Also > > +the legacy bonding uAPI is quite confusing and not intuitive at all. > > + > > +The new parallel submission uAPI consists of 3 parts: > > + > > +* Export engines logical mapping > > +* A 'set_parallel' extension to configure contexts for parallel > > + submission > > +* Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL > > + > > +Export engines logical mapping > > +------------------------------ > > +Certain use cases require BBs to be placed on engine instances in logical order > > +(e.g. split-frame on gen11+). The logical mapping of engine instances can change > > +based on fusing. Rather than making UMDs be aware of fusing, simply expose the > > +logical mapping with the existing query engine info IOCTL. Also the GuC > > +submission interface currently only supports submitting multiple contexts to > > +engines in logical order which is a new requirement compared to execlists. > > +Lastly, all current platforms have at most 2 instances and the logical order is > > +the same a uABI order. This will change on platforms with more than 2 instances. > > + > > +A single bit will be added to drm_i915_engine_info.flags indicating that the > > +logical instance has been returned and a new field, > > +drm_i915_engine_info.logical_instance, returns the logical instance. > > + > > +A 'set_parallel' extension to configure contexts for parallel submission > > +------------------------------------------------------------------------ > > +The 'set_parallel' extension configures a slot for parallel submission of N BBs. > > +It is setup step that should be called before using any of the contexts. See > > +I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE or I915_CONTEXT_ENGINES_EXT_BOND for > > +similar existing examples. Once a slot is configured for parallel submission the > > +execbuf2 IOCTL can be called submiting N BBs in a single IOCTL. Initially only > > +support GuC submission. Execlist support can be added later if needed. > > + > > +Add I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT and > > +i915_context_engines_parallel_submit to the uAPI to implement this extension. > > + > > +Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL > > +------------------------------------------------------------------- > > +Contexts that have been configured with the 'set_parallel' extension are allowed > > +to submit N BBs in a single execbuf2 IOCTL. The BBs are either the last N > > +objects in the drm_i915_gem_exec_object2 list or the first N if > > +I915_EXEC_BATCH_FIRST is set. The number of BBs is implict based on the slot > > +submitted and how it has been configured by 'set_parallel' or other extensions. > > +No uAPI changes in the execbuf IOCTL but worth mentioning the new behavior of > > +the IOCTL. > >