[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

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Comment # 11 on bug 111591 from
Since the game is using Unreal Engine, I wonder if developers control shaders
directly, or it's something produced by UE toolchain that transpiles them from
something else. I mean it could be upstream UE bug.

Just for the record, game shows it's using Unreal Engine 4.20.1-150741.


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