Comment # 9
on bug 111591
from Timothy Arceri
Thanks! I can reproduce the problem using the new trace. It's strange the problem is caused by some shaders failing to link but the error message doesn't match what the shaders actually do. Also dumping out the shaders and compiling them with our shader-db tool also results in them compiling correctly. There is clearly a bug in here somewhere but will take some more digging to find it.
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