[Bug 111591] [radeonsi/Navi] The Bard's Tale IV causes a GPU hang

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Comment # 9 on bug 111591 from
Thanks! I can reproduce the problem using the new trace.

It's strange the problem is caused by some shaders failing to link but the
error message doesn't match what the shaders actually do. Also dumping out the
shaders and compiling them with our shader-db tool also results in them
compiling correctly. There is clearly a bug in here somewhere but will take
some more digging to find it.


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