[Bug 98238] witcher 2: objects are black when changing lod

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Comment # 10 on bug 98238 from
The bug pretty nicely demonstrating how textures load might lead to a useful
way to debug engines while I don't see any performance impact? I'm no game
developer and I don't know whether the behavior can be reproduced for any game
but I got the idea that just turning a switch like a dev driver mode to make
the loading of textures this clear is much easier than writing his own.


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