[Bug 98238] witcher 2: objects are black when changing lod

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Comment # 9 on bug 98238 from
I've  forgot to mention, in both case I've build mesa against LLVM 3.9.0
(official arch packages)
I cannot simply revert ab29788250a705eb0dd517cb3d38f37f944eb8ad
I had compile errors with LLVM 4.0, didn't try 3.8.x.


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