[Bug 98239] saints row 3: performance is limited by flushes

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Bug ID 98239
Summary saints row 3: performance is limited by flushes
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter aaalmosss@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Created attachment 127280 [details]
sr3 flush.png

Performance is quite poor, while the gpu load is very low. The attached
screenshot shows that gpu load is proportional to fps, and their pattern is the
opposite of the amount of flushes. In typical scenes fps can barely reach 30
while gpu load is around 40% and cpu load is at 60% all the time. I turned off
all special effects for this screenshot to show that this only depends on the
scene complexity. In fact turning on all the effects don't affect performance
much, because the gpu and the cpu are barely loaded.


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