[Bug 98239] saints row 3: performance is limited by flushes

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Comment # 3 on bug 98239 from
Things to try:

1) You can try increasing the IB size in radeon_drm_cs.h:
struct radeon_cs_context {
    uint32_t                    buf[16 * 1024]; // HERE

2) Add buffer-wait-time to the HUD and see if it corresponds with the flushes.


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