Re: Tolc nd Wine support?

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You don't absolutely need speechsdk, but I find it best to have it around. I think the 64 bit verb sapi provides speechsdk or at least the speech API. Usually if a game finds that NVDA is running, it won't have a paddy if it finds no sapi voices configured. So if you start NVDA before your game, you shouldn't even need to worry about getting sapi. If you have Wine 8.0 or higher you will be able to run NVDA in a 64 bit prefix despite it being 32 bit and it'll work just fine. I got cyclepath going this way.

On 13/05/2023 07:04, Linux for blind general discussion wrote:
The only problem with this is that, IIRC, speechsdk only installs in a 32bit prefix, and the game in question is 64bit however. Which is, unfortunately, the sticking point that's being run into. I've had succcess using nvda2speechd, which redirects NVDA's output through speech-dispatcher and works in both 32 and 6bit

On 5/13/23 00:42, Linux for blind general discussion wrote:
Hello,

There is in fact a way to get NVDA working under wine, which would allow Tolk to be used. If you have an NVDA portable copy, you'll have a much better time getting this to work. It boils down to install msaa, speechsdk, and have at least win8 as your windows version in the prefix. Then run nvda.exe, say no if NVDA goes on about it not being able to start securely, and close the dialog for any addon updates. Now if you run a game, it'll come up talking with NVDA. If anyone has problems getting it working, let me know and I'll see what I can do.

Harley

On 12/05/2023 23:53, Linux for blind general discussion wrote:
This is more for the WINE users, but....

This came up due to a game updating to use Tolc, and the discussion switly turned to kay, how do we get a workaround to make it run under WINE?

The game ships with a Tolc dll, as well as an NVDA dll. The NVDA dll isn't the problem, that can be worked around with nvda2speechd, but it's Tolc that is the issue. What is a good starting point to work around this?

Rastislav, I'm hoping you can look at this and help out, you cracked nvda2speechd wide open and came up with that after all

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