On 2016-08-25 20:43, Marek Olšák wrote: > On Thu, Aug 25, 2016 at 3:36 PM, Mads <mads at ab3.no> wrote: > >> Thank you for notifying :) >> >> Just curious, is there a way to enable them in the same way as >> disabling >> them is done with R600_DEBUG=nodma? Because, while desktop >> applications gets >> buggy, games and such does not trigger any artifacts, so normally I >> disable >> R600_DEBUG=nodma when gaming (as I've assumed disabling dma must lead >> to >> less performance). > > No, there is no way to enable it. Generally, SDMA isn't important for > performance and isn't invoked very often, because it's incompatible > with delta-color compression (DCC). > > Marek Ah, cool, I guess that also explains why I never saw any artifacting in any games. Thank you for replying! - Mads