On 25 October 2012 04:37, Bruno Wolff III <bruno@xxxxxxxx> wrote: > On Wed, Oct 24, 2012 at 16:09:17 -0700, > Alan Evans <ame.fedora@xxxxxxxxx> wrote: >> >> >> Apple is essentially single-platform and Microsoft at least tries to >> keep things backward-compatible. The Linux kernel devs seem, at least >> to the uninitiated, to have some kind of animosity to the very idea of >> ABI compatibility. >> >> Witness VMWare basically recompiling itself every time the user >> updates his kernel. No game developer wants that kind of headache. > > > That applies to device drivers, not user space. Differing library versions > and limitations of graphics support are more likely to be an issue than the > kernel. That's true, differing desktop environments isn't so much the issue, games don't really have to touch the desktop toolkit, since they tend to use GL and other things more, but different library versions and system layouts make things difficult. You can link things statically, but even that only works up to a point. Also installation has always been a bit odd. -- imalone http://ibmalone.blogspot.co.uk -- users mailing list users@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe or change subscription options: https://admin.fedoraproject.org/mailman/listinfo/users Guidelines: http://fedoraproject.org/wiki/Mailing_list_guidelines Have a question? Ask away: http://ask.fedoraproject.org