Re: How to debug driver code when app run on wine?

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



So I have to use WINEDEBUG to debug the driver?

But I am not going to debug wine module, I just want to debug ATI's OpenGL
driver.

Could you help to give an example debug command for this step?



2010/12/27 vitamin <wineforum-user@xxxxxxxxxx>

>
> jeffliu wrote:
> > Or do I have to build wine from source code to debug this?
>
> Yes. Only you won't really get far with debugger and OpenGL/d3d program.
> They make 1000s of calls per second. Stopping at the right one is nrealy
> impossible.
>
> Look at all the debug channels Wine has, you probably will something that
> you are looking for: http://wiki.winehq.org/DebugChannels
>
>
>
>
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.winehq.org/pipermail/wine-users/attachments/20101227/a2a29851/attachment.htm>



[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux