I am trying to debug opengl driver when windows Direct3D game runs on wine, and encounter the problem Working on SUSE 11.2, and download the wine binary by YaST2, then: root>gdb wine gdb> b driver_init gdb> r game.exe then I can break the driver on driver_init, and i can see the driver stack by bt, but I cannot see the driver source code, debugger can not find the source code file, but if you use "s" to step by step, debugger can find each function called, so it's strange. So am I doing right for debugging this case, I am new to wine, thanks in advance