Re: MAC OS X compile -> 'OpenGL development headers not found

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I just want to add.. i do NOT think its some fundamental change in Snow Leopard, it has to be something Minor...

If i build Wine in Leopard, and manually move it over to my Snow Leopard box, it runs just fine, no problems at all... its only the build that is failing.... so this should be something that can be fixed easy, for those that have a clue how to (not me).






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