Re: MAC OS X compile -> 'OpenGL development headers not found

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



raziel2001au wrote:
> Just tried the compile step... now that's failing on riched20.dll.so, which used to work before I altered the compiler/linker flags, of course then OpenGL is broken. So I'm back to square 1.

Check what arch did it compile for. It should be all 32-bit.






[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux