> Is the editor available on-line? I would like to install/test it to see > if the bug will go away with the next version of XQuartz. http://files.wz2100.net/tools/BetaWorldEditor32.exe Note that if you attempt to use it- you may want to see this tutorial: http://docs.wz2100.net/map%20tutorials/WorldEditor32bitBeta/index.html Particularly when you first load it, it asks you to set some directories: http://docs.wz2100.net/map%20tutorials/WorldEditor32bitBeta/new%20world%20editor%20tutorial.jpg The game is open source now: http://wz2100.net/ For anyone interested - its a pretty cool project - soon to have a graphics update using higher poly models and high res textures... But this is really more about a learning experience for me. > Your display, if you are running a MacBookPro, should already be setup > to support 32 bit video depth. You did not state which Mac you are > running on. > > Can you provide the following: > > Open About this Mac from the Apple menu and tell us which version of > MacOSX you are using? The click on the More Info... button and then > click on the Graphics/Display item under Hardware and tell us which > video card you are using, the size and color depth of the display you > are using? I am using an iMac desktop 2.4 GHz core 2 duo, Mac OSX version 10.5.6 ATI Radeon HD 2600 Pro: Chipset Model: ATI,RadeonHD2600 Type: Display Bus: PCIe PCIe Lane Width: x16 VRAM (Total): 256 MB Vendor: ATI (0x1002) Device ID: 0x9583 Revision ID: 0x0000 ROM Revision: 113-B2250F-219 EFI Driver Version: 01.00.219 Displays: iMac: Resolution: 1680 x 1050 Depth: 32-bit Color Core Image: Hardware Accelerated Main Display: Yes Mirror: Off Online: Yes Quartz Extreme: Supported Built-In: Yes Display Connector: Status: No display connected