Hello all, I recently installed Wine as per the instructions here: http://davidbaumgold.com/tutorials/wine-mac/ Everything went fine until it was time to run the program(s). I am trying to run a map editor for an open source 1998 vintage 3dRTS strategy game. The game was been ported to Macs after the source code release, but not the map editor. I downloaded 2 versions of this map editor, a 16 bit version, and a 32 bit version. 16 bit version: > XXX-XXXs-computer-4:Warzone2100 XXXXXXX$ ls > Data MFC42.DLL mapDataSets stats > EditWorld.exe MakeWDG.exe mapExport structs > EditWorldDoc.rtf UninstEDITOR.isu mapSaves texpages > erik-boehms-computer-4:Warzone2100 erikboehm$ wine EditWorld.exe > fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers > fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers > fixme:win:EnumDisplayDevicesW ((null),0,0x32f6cc,0x00000000), stub! > fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface > err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat > fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface 32 bit version > XXX-XXXs-computer-4:BWEditor XXXXXX$ ls > Beta World Editor 32 bit -128 by128 -png Beta.chm > DATA > FEATURES > Newmaps > SAMPLES > Uninstal.exe > backdrop.bmp > bteditlog.txt > credits.bmp > dlls for editor > dlls for editor.rar > editworld32.exe > gpl.txt > libpng13.dll > libpng13d.dll > name.txt > zlib1.dll > zlib1d.dll > erik-boehms-computer-4:BWEditor erikboehm$ wine editworld32.exe > err:module:import_dll Library MFC71.DLL (which is needed by L"C:\\BWEditor\\editworld32.exe") not found > err:module:import_dll Library MSVCP71.dll (which is needed by L"C:\\BWEditor\\editworld32.exe") not found > err:module:LdrInitializeThunk Main exe initialization for L"C:\\BWEditor\\editworld32.exe" failed, status c0000135 It looks like I am missing some .dll s on the 32 bit version... might this be related to a graphics driver? Is there anyway I can change a setting and run the 16 bit version?