I'm trying to run an old (~1995) Windows game under Wine, but it requires 256 colours and won't work any higher. I've checked out the 256 colour hacks page and the X methods don't work, because I use the FGLRX drivers and they don't support 8bpp, so I'm trying VNC. I've installed vnc-server and vnc so I can play it through a 256 colour VNC connection, but so far I can get the game to run but only in two colours. Other apps I start in VNC (e.g. Eye of Gnome) do show in 256 colours, it's just the 256 colour game that shows in 2 colours. Does anyone have any ideas why I might be getting a mono-coloured game? I started VNC using: Code: vncserver :2 -cc 3 -depth 8 -geometry 800x600 And the log file says: Code: Xvnc Free Edition 4.1.2 Copyright (C) 2002-2005 RealVNC Ltd. See http://www.realvnc.com for information on VNC. Underlying X server release 10499901, Sun Jul 6 16:50:44 2008 vncext: VNC extension running! vncext: Listening for VNC connections on port 5902 vncext: created VNC server for screen 0 Failed to allocate for full set of GLX visuals Sun Jul 6 16:51:11 2008 Connections: accepted: 127.0.0.1::35753 SConnection: Client needs protocol version 3.8 SConnection: Client requests security type VncAuth(2) Sun Jul 6 16:51:14 2008 VNCSConnST: Server default pixel format depth 8 (8bpp) colour-map VNCSConnST: Client pixel format depth 8 (8bpp) colour-map I'm suspicious of whether the line "Failed to allocate for full set of GLX visuals" may be the problem, but then I wouldn't have expected it to work at all if it had visual problems. Thanks.