IBBoard wrote:
I'm trying to run an old (~1995) Windows game under Wine, but it requires 256 colours and won't work any higher. I've checked out the 256 colour hacks page and the X methods don't work, because I use the FGLRX drivers and they don't support 8bpp, so I'm trying VNC. I've installed vnc-server and vnc so I can play it through a 256 colour VNC connection, but so far I can get the game to run but only in two colours. Other apps I start in VNC (e.g. Eye of Gnome) do show in 256 colours, it's just the 256 colour game that shows in 2 colours. Does anyone have any ideas why I might be getting a mono-coloured game?
Most likely VNC can't handle custom color maps. What VNC calls 256-color is probably equivalent to a 3/3/2 TrueColor (or DirectColor) visual. But a 256-color Windows game expects something equivalent to a 8-bit PseudoColor visual, which unlike a TrueColor visual, uses customizable color maps/palettes.