phormix wrote: > Would it be possible to introduce an option to wine that would allow one to select whether warping is used (maybe a checkbox for "Disable mouse warping"). It won't help in lots of cases. If you talking about games based on Quake engine - that option would be useless. ID's code has a bug in it - it initializes DInput mouse in exclusive mode without specifying the window. This is wrong and it fails. However code ignores the error and continues on using mouse in default mode (background non-exclusive). The problem is - Wine have to have window to be able to warp mouse inside of it. Forcing or not - no window - no warping.