Re: Mouse warping, toggle option

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2008/6/1 phormix <wineforum-user@xxxxxxxxxx>:

> Would it be possible to introduce an option to wine that would allow one to select whether warping is used (maybe a checkbox for "Disable mouse warping").
> As it is, quite a few older games don't work without it (for myself the current game-of-note is Dungeon Keeper 2), and using the native dinput.dll to avoid the issues then voids any constraints to keep the mouse pointer within the app window (the mouse works, but it exits the window before the in-game cursor does, making outlying screen areas unreachable).


FWIW, I notice that the Wine conformance tests use mouse warping - so
presumably it *should* work properly. Are there filed bugs for the
cases where it doesn't?


- d.


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