Re: Debugging DCOM for Future Pinball

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On Mo, 2007-09-24 at 13:11 +0200, Olivier OUDIN wrote:
> ;)
> of course, and it works fine with dcom98.exe
> 
> In fact I wonder If wine is far from a working builtin dcom, I often
> see apps that need dcom98.exe.
> So I'd like to try some basic debugging without dcom98.exe, and the
> first step is to set best debug channels to have good traces

I have no Idea about dcom internals, but the main Channels are:
ole and rpc 

For more, add: "+olerelay,+storage,+variant" and maybe "+typelib,
+typelib2"

List them all with:
grep WINE_D.* dlls/rpc*/* dlls/ole32/* dlls/oleaut32/* | cut -d "(" -f2
| cut -d ")" -f1 | sort -u



-- 
 
By by ... Detlef



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