Daniel Skorka napisal(a): > Huk <Flashpoint@xxxxx> wrote: > > I was wondering... is there a way to force wine to use always highest > > possible refrash rate - when I ran a game in Fullscreen? I ask because > > - for excample my good old Incubation works flawless on wine (testet > > with wine 0.9.27 and 0.9.28) but when I switch to fullscreen(640x480 > > for this game) the refresh rate is only at 60 HZ - and my eyes hurts > > after a while... (mty monitor is capable to display 640x480 with 120 HZ > > refresh rate). I know there is a way to force using highest refresh by > > editing xorg.conf - but this is no good for me. So again - is there a > > Why not? First of all - thanks for reply... Why not? Because the only way I know to force this game to use 640x480 120 HZ is to set Option "VertRefresh" "120" in section "device" in my xorg.conf - and when i set this option the only resolution I can run anything is 640x480 :) - meaby there is some other way? If so please tell me... > > way to force wine to use highest refresh? > > AFAICT, wine just asks the X server to switch to a given resolution. The > details, such as refresh rates, are left to the display driver. Not with this game I think - even when I set my resolution to 640x480x32 120 Hz and then run that game - it switch to to 640x480 60 HZ... > BTW, does the game you are talking about use OpenGL? Hmmm... I found something... interesting - this game has two modes - software and 3DFX - when I use software game runs in 640x480 120 HZ but when I use 3DFX (I'm using zeckensack's Glide wrapper v0.84c) it runs in 640x480 60 HZ. I think we can say that this game uses Opengl (it uses GLIDe but zeckensack's Glide wrapper v0.84c translate glide to Opengl so...). I already tried setting refresh in wrapper configurator... - but it didn't work Sorry for my bad post above :/ _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users