On Fri, 29 Sep 2006 17:58:22 +0000, B.Hoffmann wrote: > Hi all, > > installed the old space shooter Swarm and it is running fine pleased to > say except artefacts of lasers and rockets that have been fired staying on > screen for up to another 6 seconds. > This is as you can imagine a bit irritating as they move with and stay on > the screen. This is an old bug in (I assume) wine's pre-DirectX 8.0 code. It's been around forever, and also affects my copy of Jeff Minter's Gridrunner++.. That game is completely unplayable, as the uncleared elements fill the screen quickly. I think I filed a bug for it years ago. That bug's not present in the cedega/winex fork, so you might try that. Its support for old games is often poor, though. (GR++ stopped working in one of the recent versions, but I haven't checked in a while.) Hopefully it'll get fixed sometime soon, DirectX is undergoing some major overhauling ATM. -- - Mantar --- Drop YourPantiesSirWilliam to email me. _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users