On Nov 30, 10:11 am, Daniel Skorka <sko...@xxxxxxx> wrote: > ap <andreasple...@xxxxxxxxx> wrote: > > which works flawlessly on my installation. However, all the rendering > > tests of glview are done fullscreen. Do you know of a working test app > > that does windowed opengl ? > Well,http://www.humus.ca/has some nice demos which run in a window > (although it's just the 3D window, no buttons or such around it). Look > for the Cloth demo, it has quite low requirements in comparison to some > others. I also found a qt based 3d mesh viewer at http://mview.sourceforge.net/ which has a menu and toolbar. I can run it under wine, and the 3d area is shown with the loaded mesh. The menu and toolbar get hidden as soon as I update the 3d area by moving the displayed object. This is workable, and not the same behaviour I experience with my problem app. Also, I downloaded qt for windows from http://www.trolltech.com/developer/downloads/qt/windows The .exe version installs nicely under wine. I could get the supplied grabber.exe demo to run after copying some needed libraries to where wine can find it. grabber.exe is opengl demo app with a menu. It exhibits the same behaviour as mesh viewer, eg. overdrawn menus but overall workable. I may file a bug report after running with +opengl,+d3d,+wgl Thanks, Andreas _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users