Re: app has problems parsing its config file

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On Nov 30, 6:03 am, Daniel Skorka <sko...@xxxxxxx> wrote:
> Duane Clark <junkm...@xxxxxxxxxxxx> wrote:
> >> The main 3d viewing area is not drawn at all. What would I need to do
> >> debug ?
>
> > The 3d code is something I know nothing about personally. Unless someone
> > jumps in here with something, I would suggest filing a bug at:
> >http://bugs.winehq.org/
> > The developers of this code are very active at the moment (for the past
> > year actually), so hopefully one of them will be able to help. You
> > probably need to mention what version of the 3d driver it uses, and what
> > your video card is.
> I'm not an expert either, but here's what I can tell you:
> 1) 3D works best inside a virtual desktop
> 2) There have been in the past issues with the 3D parts drawing over 2D
> parts. I don't know if this has been fixed yet.
> 3) Before you post a bug, try a simple app that uses D3D or OpenGL under
> wine. Only if thas works should you file a bug report. This should
> include a WINEDEBUG=+opengl,+wgl,+d3d report as an attachment.

Daniel, thanks for your suggestions. I found glview at

http://www.realtech-vr.com/glview/

which works flawlessly on my installation. However, all the rendering
tests of glview are done fullscreen. Do you know of a working test app
that does windowed opengl ?

Andreas

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