On Nov 30, 6:03 am, Daniel Skorka <sko...@xxxxxxx> wrote: > Duane Clark <junkm...@xxxxxxxxxxxx> wrote: > >> The main 3d viewing area is not drawn at all. What would I need to do > >> debug ? > > > The 3d code is something I know nothing about personally. Unless someone > > jumps in here with something, I would suggest filing a bug at: > >http://bugs.winehq.org/ > > The developers of this code are very active at the moment (for the past > > year actually), so hopefully one of them will be able to help. You > > probably need to mention what version of the 3d driver it uses, and what > > your video card is. > I'm not an expert either, but here's what I can tell you: > 1) 3D works best inside a virtual desktop > 2) There have been in the past issues with the 3D parts drawing over 2D > parts. I don't know if this has been fixed yet. > 3) Before you post a bug, try a simple app that uses D3D or OpenGL under > wine. Only if thas works should you file a bug report. This should > include a WINEDEBUG=+opengl,+wgl,+d3d report as an attachment. Daniel, thanks for your suggestions. I found glview at http://www.realtech-vr.com/glview/ which works flawlessly on my installation. However, all the rendering tests of glview are done fullscreen. Do you know of a working test app that does windowed opengl ? Andreas _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users