Re: Jump Raven

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On Wednesday 22 March 2006 20:13, Todd Walter wrote:
> Could be an accurate recreation of an old windows bug where any
> partition over 2GB couldn't report it's size correctly as the value was
> signed.   DOS had the same problem with anything over 33MB way back in
> the 2.0 days.  Anyway, if you can force it to skip the disk check it
> will install.

Do you mean in the application?  Or is this something that can be configured 
in Wine?

> If not, you need to present it a smaller filesystem via a 
> loopback device/file setup.

Can you show an example of what you mean by this and how to do it?  You are 
talking about setting $HOME to be on a loopback device? If not, how to force 
Wine to install or use "drive_c" on a loopback device instead of ~/.wine?

>
> - Todd
>
> On Wed, 2006-03-22 at 15:46 +0200, xyzzy1@xxxxxxxxxx wrote:
> > Has anybody had any success getting Jump Raven to install, much less run?
> >  I bought the game many years ago and thought I would try it out on Wine,
> > seeing as it is a Windows 3.1 game and probably won't work in XP.
> >
> > Fedora Core 4 all updated except for the last kernel, wine-0.9.10
> > (Fedora's packaged version).
> >
> > I am running off of the CD at /media/cdecorder. The setup proceeds
> > showing me a window saying "Initializing Setup..." and then an error
> > message with "Insufficient memory or disk space".  This is, of course, a
> > completely bogus error. I have gigabytes of diskspace and lots of memory.
> >
> > Any suggestions on how I can run wine to try to debug this?  Are Windows
> > 3.1 applications even supported?
> >
> > Thanks in advance for any help.
> >
> >
> > _______________________________________________
> > wine-users mailing list
> > wine-users@xxxxxxxxxx
> > http://www.winehq.org/mailman/listinfo/wine-users


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