On Wednesday 22 March 2006 20:13, Todd Walter wrote: > Could be an accurate recreation of an old windows bug where any > partition over 2GB couldn't report it's size correctly as the value was > signed. DOS had the same problem with anything over 33MB way back in > the 2.0 days. Anyway, if you can force it to skip the disk check it > will install. Do you mean in the application? Or is this something that can be configured in Wine? > If not, you need to present it a smaller filesystem via a > loopback device/file setup. Can you show an example of what you mean by this and how to do it? You are talking about setting $HOME to be on a loopback device? If not, how to force Wine to install or use "drive_c" on a loopback device instead of ~/.wine? > > - Todd > > On Wed, 2006-03-22 at 15:46 +0200, xyzzy1@xxxxxxxxxx wrote: > > Has anybody had any success getting Jump Raven to install, much less run? > > I bought the game many years ago and thought I would try it out on Wine, > > seeing as it is a Windows 3.1 game and probably won't work in XP. > > > > Fedora Core 4 all updated except for the last kernel, wine-0.9.10 > > (Fedora's packaged version). > > > > I am running off of the CD at /media/cdecorder. The setup proceeds > > showing me a window saying "Initializing Setup..." and then an error > > message with "Insufficient memory or disk space". This is, of course, a > > completely bogus error. I have gigabytes of diskspace and lots of memory. > > > > Any suggestions on how I can run wine to try to debug this? Are Windows > > 3.1 applications even supported? > > > > Thanks in advance for any help. > > > > > > _______________________________________________ > > wine-users mailing list > > wine-users@xxxxxxxxxx > > http://www.winehq.org/mailman/listinfo/wine-users _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users