Not normal, maybe... but this is a ___MAJOR___ ___HUGE___ issue. For every stupid thing like this that happens, the Winvocates will have another occasion to shout "HA HA LUNIX SUXXX U CANT USE IT 4 TEH GAMEZ"... This is the sort of "QA" issue that should be a TOP priority for the WINE team, IMHO. Games are one of THE biggest issues keeping Linux and other non-Microsoft systems from the mainstream-- if not THE biggest issue... Just my 2c --Jessica (devoted Unix/Linux user) On Sun, 11 Jul 2004, Mike Hearn wrote: > Date: Sun, 11 Jul 2004 15:12:29 +0100 > From: Mike Hearn <mike@xxxxxxx> > To: wine-users@xxxxxxxxxx > Subject: Re: [Wine]Speed of wine programs, Autocad 2000, Simcity 4 > > That's definitely not normal, I would investigate your video drivers. BTW > the issues you gave sound like 2D acceleration issues, nothing related to > OpenGL. > > thanks -mike > > On Sat, 10 Jul 2004 20:53:10 -0700, The MCP wrote: > > I don't know if this is to be expected, but for some reason a whole lot > > of the programs I try to run in WINE are *morbidly* slow. SimTower, for > > example, runs perfectly - and can barely make full speed, despite being > > from 1994 and designed for a 486-class processor. Streets of SimCity, > > another Maxis classic (circa 1997), can also make a barely acceptable > > frame rate, and was designed for a P-90. > > > > Is this typical or is something very wrong with my WINE setup? I'm using > > 20040615 on a 1.8Ghz Athlon XP with Mandrake 10.0. I've checked > > config.log, and there aren't any obvious error messages about OpenGL - > > Does anyone have a specific string to grep it for? > > > > BTW, most of the programs I try to run are tile-based strategy games > > (Alpha Centauri, Outpost 2, Simcity 2000/3/4, etc) with a sprinkling of > > 3-D thrown in (Streets of SimCity). > > > > > > I've also gotten Autocad 2000 running. I installed it from Windows, and > > after copying all .dll and .xmx files to the windows installation > > directory, it works. But it, too, suffers from the horrible slowness > > that WINE is giving me. While I could tolerate a slow update speed, it's > > also giving me problems with drawing text blocks (They appear when > > you're zoomed out and are rendered as blocks, then simple disappear when > > you zoom in). Any idea what's wrong? Missing API calls? > > > > > > I've also followed the instructions from frankscorner.org on running > > SimCity 4. It starts, plays the intro movie, and drops me at the region > > screen. However, it says it's unable to parse the configuration file (No > > prob under Win98) and shows blank terrain for half the city maps (No > > prob under Win98). If I try to open a city, it locks up (Or it takes > > more than 30 minutes to load, in which case it's no longer fun). Any > > idea what's wrong? > > > > Could this slowness have something to do with a messed up OpenGL engine > > on the Linux side? (However, BZflag renders at 150+ fps and Armagetron > > at 80+) > > > > Thanks for taking the time, > > Erik Keever > > > _______________________________________________ > wine-users mailing list > wine-users@xxxxxxxxxx > http://www.winehq.org/mailman/listinfo/wine-users > -- Jessica L. Blank, Systems Administrator, twu.net Please avoid sending me Word, Excel or PowerPoint attachments. See http://www.fsf.org/philosophy/no-word-attachments.html _______________________________________________ wine-users mailing list wine-users@xxxxxxxxxx http://www.winehq.org/mailman/listinfo/wine-users