Re: [Wine]Speed of wine programs, Autocad 2000, Simcity 4

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Not normal, maybe... but this is a ___MAJOR___ ___HUGE___ issue. For every
stupid thing like this that happens, the Winvocates will have another
occasion to shout "HA HA LUNIX SUXXX U CANT USE IT 4 TEH GAMEZ"...

This is the sort of "QA" issue that should be a TOP priority for the WINE
team, IMHO. Games are one of THE biggest issues keeping Linux and other
non-Microsoft systems from the mainstream-- if not THE biggest issue...

Just my 2c

--Jessica (devoted Unix/Linux user)

On Sun, 11 Jul 2004, Mike Hearn wrote:

> Date: Sun, 11 Jul 2004 15:12:29 +0100
> From: Mike Hearn <mike@xxxxxxx>
> To: wine-users@xxxxxxxxxx
> Subject: Re: [Wine]Speed of wine programs, Autocad 2000, Simcity 4
>
> That's definitely not normal, I would investigate your video drivers. BTW
> the issues you gave sound like 2D acceleration issues, nothing related to
> OpenGL.
>
> thanks -mike
>
> On Sat, 10 Jul 2004 20:53:10 -0700, The MCP wrote:
> > I don't know if this is to be expected, but for some reason a whole lot
> > of the programs I try to run in WINE are *morbidly* slow. SimTower, for
> > example, runs perfectly - and can barely make full speed, despite being
> > from 1994 and designed for a 486-class processor. Streets of SimCity,
> > another Maxis classic (circa 1997), can also make a barely acceptable
> > frame rate, and was designed for a P-90.
> >
> > Is this typical or is something very wrong with my WINE setup? I'm using
> > 20040615 on a 1.8Ghz Athlon XP with Mandrake 10.0. I've checked
> > config.log, and there aren't any obvious error messages about OpenGL -
> > Does anyone have a specific string to grep it for?
> >
> > BTW, most of the programs I try to run are tile-based strategy games
> > (Alpha Centauri, Outpost 2, Simcity 2000/3/4, etc) with a sprinkling of
> > 3-D thrown in (Streets of SimCity).
> >
> >
> > I've also gotten Autocad 2000 running. I installed it from Windows, and
> > after copying all .dll and .xmx files to the windows installation
> > directory, it works. But it, too, suffers from the horrible slowness
> > that WINE is giving me. While I could tolerate a slow update speed, it's
> > also giving me problems with drawing text blocks (They appear when
> > you're zoomed out and are rendered as blocks, then simple disappear when
> > you zoom in). Any idea what's wrong? Missing API calls?
> >
> >
> > I've also followed the instructions from frankscorner.org on running
> > SimCity 4. It starts, plays the intro movie, and drops me at the region
> > screen. However, it says it's unable to parse the configuration file (No
> > prob under Win98) and shows blank terrain for half the city maps (No
> > prob under Win98). If I try to open a city, it locks up (Or it takes
> > more than 30 minutes to load, in which case it's no longer fun). Any
> > idea what's wrong?
> >
> > Could this slowness have something to do with a messed up OpenGL engine
> > on the Linux side? (However, BZflag renders at 150+ fps and Armagetron
> > at 80+)
> >
> > Thanks for taking the time,
> > 	Erik Keever
>
>
> _______________________________________________
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> wine-users@xxxxxxxxxx
> http://www.winehq.org/mailman/listinfo/wine-users
>

--
Jessica L. Blank, Systems Administrator, twu.net
Please avoid sending me Word, Excel or PowerPoint attachments.
See http://www.fsf.org/philosophy/no-word-attachments.html
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