Re: OpenGL issues on OSX (wine 1.3.21)

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Hi All, 

Just to show progress on this:

- With Apple's X11 compiling/linking (and using the Apple's X11 runtime):
The app did not run, just lock and no reports at all.
- With Apple's X11 compiling/linking (and using the XQuartz runtime):

The apps run without problems, pretty fast and stable, but no OpenGL rendering at all (set off screen: invalid drawable).
- With the XQuartz compiling/linking (and using the XQuartz runtime):

The app did not run (see below)

X Error of failed request:  0
  Major opcode of failed request:  149 (GLX)
  Minor opcode of failed request:  26 (X_GLXMakeContextCurrent)
  Serial number of failed request:  3318
  Current serial number in output stream:  3318


This is just a little tests I made before going deep into this issues.

I want to le you note that the custom app I'm running (beside the qtgears sample) is an high-end big/complex app with so many dependencies (on the Windows front), and wine made it works pretty well (Using the mix X11/Quartz runtime).

Best Regards







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