dsound revision - this time for real

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Sorry for all this mess everyone. I thought my previous cleanup patch (from
28. feb) wasn't applied. Therefore i did whole stuff again and put it in
dsound_3d_1.patch; second and third part (which i forgot to include)
followed.

Instead of sending it by parts i'm sending diff to my current sound3d.c in
one patch, which applies to today's CVS tree - i've checked three times :=).
Anyway, please discard all my previous dsound_3d_* patches and appy this one
instead.

ChangeLog:
    - implements panning
    - implements conning
    - many minor fixes

Attachment: sound3d.patch
Description: Binary data


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