dsound 3d revision, part I

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Seems like my previous patch which does practically same as this one didn't
make it thru (it didn't apply to cvs tree anyway). This one does (I hope)

ChangeLog:
    - fix a nasty bug in Angle related functions (used later)
    - rearrange distance attuneation so it works for both 3d processing
modes

Attachment: dsound_3d_1.patch
Description: Binary data


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